A Quick Start
    
    
      The following two sections will guide you through large parts
      of Cinderella's functions.  After working through the
      tutorials you should be able to use Cinderella. You can
      look up other functions in the reference
	part of this manual.  Most of the functions described there
      follow patterns that are explained in the tutorials.
    
    
    
      Here are a few general instructions on how to use these tutorials.
    
    
      -  Read the texts carefully. When you come
	to a new section of the tutorial read it first completely.
	Then you should read it again, while you perform the described
	  actions.
      
-  Follow the instructions exactly. The tutorials ask you to
	do constructions in a certain order. If you do not stick to
	the same order then the labelling of your elements will be
	different from that in the tutorial.
      
-  If you made a mistake there is always the chance to 
	undo the last step by pressing the "Undo" button
	
	   in the tool bar.
	You can undo as many steps as you want. in the tool bar.
	You can undo as many steps as you want.
-  The pictures in the tutorials are intentionally screenshots,
	and not high-quality printouts. It should be easy to match
	these drawings with the actual situation on your screen.
    
      Each tutorial focuses on a certain topic.  The information provided
      by the tutorial text becomes less and less detailed. We assume that it is helpful
      in the very beginning to be told precisely what to do.
      The more advanced you get the more freedom you will have to do the operations.
    
    
      - 
	    Pappos' Theorem
 This tutorial introduces you to the basic construction
	principles of Cinderella.  You will learn how to do a
	simple construction.
- Three Bar Linkage
 Here you will learn how to use the animation features of
	Cinderella.  You will also see how to produce geometric
	loci.