Chalkboard

Copyright
Introduction
Ordering Info


© 2002 by School City of Hobart and EdVISION Corporation.
All Rights Reserved.

Made with Curriculum Designer
Made with
Curriculum Designer by
EdVISION Corporation

School City of Hobart
School City of Hobart Mathematics
Mathematics - IN: Discrete Math

Algebraic Concepts

Equation/Inequality: Comprehend/Use
The learner will be able to develop a comprehension of fundamental algebraic concepts and abilities, and use those abilities requiring algebraic manipulation to obtain solutions to equations and inequalities.
Strand Bloom's Scope Source Activities
Equality/Inequality   Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.4 week tested: 4. Classroom
  
top  

Calculus and Pre-Calculus

Simplex Method: Optimization Problems
The learner will be able to solve optimization problems by applying the Simplex method, using technology when necessary.
Strand Bloom's Scope Source Activities
Simplex Method Application Master IN: Academic Standards, 2000, Discrete Math, DM.6.2 Classroom
  
Linear Programming: Apply
The learner will be able to apply linear programming methods.
Strand Bloom's Scope Source Activities
Linear Programming Application Master IN: Academic Standards, 2000, Discrete Math, Standard 6 Classroom
  
Matrices: Row-Reduction/Problem Solving
The learner will be able to solve problems by applying techniques of row-reduction.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, DM.2.3 Classroom
  
Matrices: Operations/Problem Solve
The learner will be able to perform operations with matrices in order to obtain solutions to problems.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, DM.2.2 Classroom
  
Matrices: Markov Chains/Problem Solving
The learner will be able to obtain problems solutions using Markov chains.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, DM.2.5 Classroom
  
Matrices: Use
The learner will be able to use matrices.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, Standard 2 Classroom
  
Matrices: Inverse/Problem Solving
The learner will be able to obtain problems solutions using the inverse of a matrix.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, DM.2.4 Classroom
  
Graph Theory: Vertices/Edges
The learner will be able to apply graph theory by representing a problem as edges and vertices in order to solve it.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, DM.4.1 Classroom
  
Networks: Critical Path/Problem Solving
The learner will be able to solve scheduling problems by applying critical path analysis.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, DM.4.2 Classroom
  
Graph Theory: Coloring/Problem Solving
The learner will be able to solve problems by applying strategies of graph coloring.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, DM.4.3 Classroom
  
Graph Theory: Apply
The learner will be able to apply graph theory strategies.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, Standard 4 Classroom
  
Networks: Minimal Spanning Trees
The learner will be able to solve problems by applying minimal spanning trees.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, DM.4.4 Classroom
  
Networks: Bin-Packing Techniques
The learner will be able to solve problems by applying bin-packing techniques.
Strand Bloom's Scope Source Activities
Graph Theory/Networks Application Master IN: Academic Standards, 2000, Discrete Math, DM.4.5 Classroom
  
top  

Discrete Mathematics

Recursion: Apply/Problem Solve
The learner will be able to apply recursive thinking to obtain problem solutions.
Strand Bloom's Scope Source Activities
Recursion Application Master IN: Academic Standards, 2000, Discrete Math, DM.3.1 Classroom
  
Recursion: Apply
The learner will be able to apply recursive techniques.
Strand Bloom's Scope Source Activities
Recursion Application Master IN: Academic Standards, 2000, Discrete Math, Standard 3 Classroom
  
Discrete Mathematics: Finite Differences
The learner will be able to use finite differences to obtain solutions to problems.
Strand Bloom's Scope Source Activities
Discrete Mathematics Application Master IN: Academic Standards, 2000, Discrete Math, DM.3.2 Classroom
  
Matrices: Organize
The learner will be able to organize data collections into matrices.
Strand Bloom's Scope Source Activities
Matrices Application Master IN: Academic Standards, 2000, Discrete Math, DM.2.1 Classroom
  
top  

Functions: Comprehension
The learner will be able to develop a comprehension of basic functions, their graphs, and their real world applications.
Strand Bloom's Scope Source Activities
Functions   Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.5 week tested: 4. Classroom
  
top  

Figures: Comprehend/2D-3D/Problems
The learner will be able to comprehend how two- and three-dimensional figures may be used in real world problem situations.
Strand Bloom's Scope Source Activities
Figures: Two-/Three-Dimensional   Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.6 week tested: 4. Classroom
  
Geometric Concepts: Optimization
The learner will be able to solve optimization problems using geometric methods.
Strand Bloom's Scope Source Activities
Geometric Concepts Application Master IN: Academic Standards, 2000, Discrete Math, DM.6.1 Classroom
  
Inductive/Deductive: Apply
The learner will be able to apply inductive and deductive reasoning to solve problems.
Strand Bloom's Scope Source Activities
Reasoning Synthesis Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.3 week tested: 4. Classroom
  
top  

Mathematics Processes

Mathematics as Communication: Real World
The learner will be able to express their thoughts (in written and verbal form) concerning mathematical concepts, their power and many applications, and their uses in real world scenarios.
Strand Bloom's Scope Source Activities
Communication   Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.2 week tested: 4. Classroom
  
top  

Counting: Apply Strategies
The learner will be able to use counting strategies.
Strand Bloom's Scope Source Activities
Counting Application Master IN: Academic Standards, 2000, Discrete Math, Standard 1 Classroom
  
top  

Perspective/Role in Society

Mathematics of Social Choice
The learner will be able to apply mathematics of social choice.
Strand Bloom's Scope Source Activities
Mathematics of Social Choice   Master IN: Academic Standards, 2000, Discrete Math, Standard 5 Classroom
  
Social Choice: Fair Division Methods
The learner will be able to divide continuous objects using fair division methods.
Strand Bloom's Scope Source Activities
Mathematics of Social Choice Application Master IN: Academic Standards, 2000, Discrete Math, DM.5.3 Classroom
  
Social Choice: Fair Division/Apportion
The learner will be able to solve problems which involve apportionment by applying methods of fair division.
Strand Bloom's Scope Source Activities
Mathematics of Social Choice Application Master IN: Academic Standards, 2000, Discrete Math, DM.5.4 Classroom
  
Social Choice: Weighted Voting Methods
The learner will be able to find the voting power within a group by applying weighted voting methods.
Strand Bloom's Scope Source Activities
Mathematics of Social Choice Application Master IN: Academic Standards, 2000, Discrete Math, DM.5.2 Classroom
  
Social Choice: Election Theory
The learner will be able to apply election theory methods to study election data.
Strand Bloom's Scope Source Activities
Mathematics of Social Choice Analysis Master IN: Academic Standards, 2000, Discrete Math, DM.5.1 Classroom
  
top  

Probability/Statistics

Outcomes: Determine
The learner will be able to determine the number of outcomes in problem scenarios using networks, traceable paths, tree diagrams, Venn diagrams and other various pictorial illustrations.
Strand Bloom's Scope Source Activities
Outcomes   Master IN: Academic Standards, 2000, Discrete Math, DM.1.1 Classroom
  
Probability: Comprehend/Concept
The learner will be able to comprehend the basic concept of probability.
Strand Bloom's Scope Source Activities
Probability Comprehension Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.8 week tested: 4. Classroom
  
Probability: Problem Solving/Simulations
The learner will be able to solve probability problems by applying simulation techniques.
Strand Bloom's Scope Source Activities
Probability Application Master IN: Academic Standards, 2000, Discrete Math, DM.1.5 Classroom
  
Statistics: Comprehend/Descriptive
The learner will be able to develop a comprehension of descriptive statistics.
Strand Bloom's Scope Source Activities
Statistics Comprehension Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.7 week tested: 4. Classroom
  
Fundamental Counting Principle: Apply
The learner will be able to find the number of outcomes for a problem situation by applying the fundamental counting principle.
Strand Bloom's Scope Source Activities
Counting Methods Application Master IN: Academic Standards, 2000, Discrete Math, DM.1.2 Classroom
  
Combinatorics: Use/Reasoning
The learner will be able to use reasoning with combinatorics in order to problem solve.
Strand Bloom's Scope Source Activities
Combinations Application Master IN: Academic Standards, 2000, Discrete Math, DM.1.3 Classroom
  
Simulations: Apply
The learner will be able to apply simulations in order to obtain solutions to counting problems.
Strand Bloom's Scope Source Activities
Event Simulation Application Master IN: Academic Standards, 2000, Discrete Math, DM.1.5 Classroom
  
Game Theory: Nonstrictly Determined Game
The learner will be able to find solutions to non-strictly determined games by applying methods of game theory.
Strand Bloom's Scope Source Activities
Game Theory Application Master IN: Academic Standards, 2000, Discrete Math, DM.7.2 Classroom
  
Game Theory: Strictly Determined Game
The learner will be able to find solutions to strictly determined games by applying methods of game theory.
Strand Bloom's Scope Source Activities
Game Theory Application Master IN: Academic Standards, 2000, Discrete Math, DM.7.1 Classroom
  
Game Theory: Problem Solving
The learner will be able to use game theory in problem solving.
Strand Bloom's Scope Source Activities
Game Theory Application Master IN: Academic Standards, 2000, Discrete Math, Standard 7 Classroom
  
Problem Solving: Solve/Probability
The learner will be able to apply counting methods to obtain solutions to probability problems.
Strand Bloom's Scope Source Activities
Problem Solving Application Master IN: Academic Standards, 2000, Discrete Math, DM.1.4 Classroom
  
top  

Problem Solving

Word Problems: Solve/Elementary
The learner will be able to apply computational abilities, appropriate technology, and/or paper-and-pencil methods in obtaining solutions to elementary word problems.
Strand Bloom's Scope Source Activities
Word Problems   Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.9 week tested: 4. Classroom
  
Strategies: Choose/Real World
The learner will be able to choose problem solving strategies for real world situations.
Strand Bloom's Scope Source Activities
Strategies Application Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.1 week tested: 4. Classroom
  
Strategies: Apply/Real World
The learner will be able to apply problem solving strategies in real world situations.
Strand Bloom's Scope Source Activities
Strategies Application Master IN: Statewide Testing for Educational Progress (ISTEP+), 1999-2000, Grade 10, 10.1 week tested: 4. Classroom
  
top